Cherreads

Chapter 3 - CHAPTER 3 : The Game Changer

Max walked up to his computer, holding the game core in his hand, his mind buzzing with excitement and a twist of anxiety in his stomach. The metallic device pulsed with a faint blue light against his palm, warm to the touch—the culmination of months of secret work. Logging into the app store website, he navigated to the school game creation section, the blue light from his monitor painting his focused face in ghostly hues. Rows of thumbnails displayed various student-made projects, each trying to stand out in the digital showcase but failing to impress him.

He clicked on the first game out of curiosity, drumming his fingers against the desk. The screen displayed a poorly rendered gun, its rough textures painfully obvious, firing at blocky, robotic targets that moved in predictable patterns like wind-up toys. The description read: "A thrilling shooting game! Targets move faster as you progress!" The audio was equally disappointing—tinny gunshots that sounded more like popcorn popping than actual firearms.

Max sighed, leaning back in his chair, the springs creaking under his weight. "This is what happens when there are so few creators in this field," he muttered to himself, running a hand through his disheveled hair. "Kids are trying their best, but solo efforts only get you so far. Adults? They don't even bother. Large projects take too much time—concept design, map creation, character modeling, weapon balancing—it's overwhelming for anyone working alone."

He glanced at the screen again, a small smirk playing on his lips as he twirled the game core between his fingers. The competitive fire that had driven him for years burned brighter than ever. "A-rank and S-rank adventurers only focus on making training simulations for guilds, tailored to their specific needs. Sure, they're useful for powerhouses, but there's zero innovation for big, public games. They've forgotten what it means to play for fun."

Closing the game preview with a dismissive click, he cracked his knuckles, the sound sharp in his quiet room. "Let's see how they react to my game," he whispered, a challenge to the world he was about to shake.

Max placed the game core onto a sleek, metallic platform that resembled a wireless charger. The moment it made contact, the core began to hover an inch above the surface, its faint glow intensifying to bathe the room in ethereal blue light. His computer chimed with a melodic tone, signaling the connection, and a new interface appeared on the screen—sleek, minimalist, unlike anything available on the market.

Clicking the "Upload Game" button, a detailed form popped up with fields that seemed to anticipate his every need. Max filled it out meticulously, his fingers flying across the keyboard:

Game Name: PUBG - Player Unknown's Battleground

Genre: Tactical Shooter / Battle Royale

Screenshots and Trailer: He uploaded crisp, high-resolution images of Erangel's sprawling map with its rolling hills and abandoned military bases, the iconic spawn island surrounded by crystal-clear water, and various weapons rendered in photorealistic detail—the metal gleaming in the sunlight, wood grains visible on the stocks. The trailer showcased intense firefights with bullets kicking up dust and debris, tactical gameplay with players using terrain for cover, and the heart-pounding thrill of the shrinking safe zone marked by a wall of blue energy.

Description: A strategic battle royale game set on an expansive map. Players must scavenge for weapons, gear, and vehicles, outsmarting their opponents to be the last one standing. Every match tells a different story. What will yours be?

Once everything was in place, Max clicked "Upload" and watched as the progress bar inched forward, each percentage point increasing his heart rate. Beads of sweat formed on his forehead as the bar hit 99% and paused—one agonizing second, two, three—before completing with a satisfying chime. The game core dimmed momentarily before pulsing with renewed vigor.

When the upload completed, he leaned back with a grin that hid the thousands of hours he'd invested in this project. "Now, all I have to do is wait and see. Well, that's what amateurs do. I'll take a more proactive approach."

Max grabbed his phone, its screen lighting up with notifications he promptly ignored, and dialed his cousin, Sera. The phone rang twice before her ringtone started—music he'd heard countless times through their shared wall during family gatherings:

I want you to love meLike I'm a hot ride (Uh, yeah)So, boy, forget about the world'Cause it's gon' be me and you tonight

Max chuckled at the familiar tune, tapping his foot to the beat, remembering how Sera would dance dramatically to it in their grandparents' living room. A few seconds later, Sera picked up, the background noise suggesting a lively stream in progress.

"Max? What's up? I'm in the middle of my stream," she said, her voice hushed but urgent.

"Hey, Sera. I need your help," he said, trying to sound casual while his heart hammered against his ribs.

She laughed softly, a sound that had charmed thousands of followers. "And what does my adorable little cousin need this time? Another math problem?"

"I just uploaded my game to the app store. I want you to play it," Max explained, his voice tinged with both hope and determination. He nervously twisted the frayed edge of his shirt while waiting for her response.

Sera sighed dramatically, the theatrical nature of it clearly meant for both him and her audience. "You know I'm a popular streamer, right? If I play some amateur school project on my channel, my audience is going to roast me alive. I have standards to maintain."

Max rolled his eyes, pacing across his room now. "No faith in me at all, huh? Just check out the images and the description. If it doesn't impress you, don't play it. Simple." He paused before adding, "Unless you're scared it might actually be good."

There was a pause on the line, the kind that told him his challenge had hit the mark. "Alright," Sera finally said, her competitive nature—a family trait—taking over. "But only because you're my cousin. If it's bad, don't expect me to go easy on you. My viewers expect quality."

Max grinned, stopping by his window to look out at the night sky. "Fair enough. Just give it a look, and I'll let the game speak for itself." He ended the call, tossing his phone onto his bed before returning to his computer, pulling up Sera's stream on a second monitor. Now the real test would begin.

Sera glanced at her computer as a notification popped up on her messaging app, the soft ping catching her attention mid-sentence. Clicking on the link Max had sent her, she turned to the camera with a cheerful smile that had become her trademark, tucking a strand of her vibrant purple-streaked hair behind her ear.

"Hi, guys! It's Sera!" she greeted, her voice lively and warm as she adjusted her cat-ear headphones. The soft studio lighting highlighted her features perfectly—a detail her fans often praised her for. "I just got off a call with my cousin. Apparently, he made a game and wants me to play it. So, let's check it out and see if it's any good! I'm not making any promises though."

Sera wasn't just any streamer; she was an aspiring prodigy known for her talent and drive. In school, she was a celebrity, famous for her potential to become an S-rank adventurer. Her room reflected this ambition—trophies lined her shelves, and certificates of achievement decorated one wall, carefully positioned to be visible in her streams without being too obvious. This reputation had earned her a loyal fanbase, with around 1,000 viewers currently watching her stream, their avatars floating across the screen with messages of support.

Her content often featured strategy games like chess, shooting simulations, or hand-to-hand combat games such as Shadow Fight. Many young adventurers tuned in not just for entertainment but also for inspiration, hoping to follow in her footsteps. Some even claimed to have improved their own skills by implementing her tactics.

As Sera mentioned playing her cousin's game, the comment section lit up with curiosity, messages scrolling by almost too fast to read:

"Miss Sera, you have a cousin who's a game creator?!" "Miss Sera, young creators can make great games under your guidance!" "Miss Sera, don't let anyone use your fame for clout!"

Sera chuckled and leaned closer to the camera, her expression turning conspiratorial as if sharing a secret with each viewer personally. "Relax, guys! We're just going to play for a little while. You know how it is—support the family!" She winked, sending the chat into a frenzy of heart emojis. "Besides, he's been working on something in secret for months. Always locked in his room during family gatherings. Maybe this is what he's been hiding."

The comment section rallied behind her, and hashtags started flooding in: #SupportSera, #SeraArmy, #QueenSera.

Sera shared her screen with a flourish, letting the audience see what she was looking at. Meanwhile, Max was glued to his own monitor, nervously watching the stream and the comments, his knee bouncing uncontrollably under the desk. He reached for his lukewarm coffee, nearly knocking it over in his nervousness.

The first thing Sera noticed was the game's logo. The bold, iconic design read PUBG – Player Unknown's Battlegrounds, the lettering crisp against a gritty, textured background that suggested both danger and adventure. Her eyebrows shot up in surprise, perfectly shaped in an expression of genuine shock.

"Whoa! My cousin really outdid himself with this logo and name. It looks so professional!" Her voice raised an octave in surprise. "Max, if you're watching, I'm actually impressed already. Did you hire someone for this?"

The comment section reacted instantly, emojis and messages flying:

"That logo is fire!" "Your cousin must've poured all his mana into just the logo!" "No way a kid made this!"

Sera scrolled down to the images Max had uploaded, her manicured finger clearly visible on camera as she navigated the page. The screenshots showcased stunning graphics—detailed environments with dynamic lighting effects, realistic guns with accurate mechanics, and carefully designed textures that made the world feel lived-in. She let out an audible gasp, her eyes widening.

"What the hell? Did he put all his mana into making just these images?" she muttered, thoroughly impressed and slightly suspicious. "This can't be his first project. He's been holding out on me!"

The audience seemed just as astonished, their comments reflecting growing excitement:

"This looks better than half the games I've seen in my life!" "If the gameplay matches the visuals, this could be a hit! but i don't think thats possible" "Is your cousin secretly working for a game studio??"

Then, Sera spotted the trailer video attached to the game's upload. Her eyes sparkled with curiosity as she leaned forward, her pendant—a small silver sword—catching the light. "Oh my, he even made a video?!" she exclaimed. "Alright, guys, let's watch it together. Prepare yourselves; if it's as good as these images..."

She clicked play, and the trailer began, her stream now completely silent as everyone focused on the video.

The trailer opened with suspenseful music—a low, ominous hum that built tension as the screen faded into view. The first scene revealed a sleek metallic boat slicing through still waters, its surface reflecting the pale moonlight. Droplets splashed realistically against the hull, creating tiny rainbows in the moonlight. The camera shifted to show an AKM rifle resting on the boat, its details sharp and polished—every scratch, every worn spot on the grip telling a story of previous battles.

The scene cut abruptly, flashing to a SCAR-L rifle lying on the floor of a dimly lit classroom in a run-down school. Dust particles floated visibly in the shafts of light coming through broken windows, and the floorboards creaked as unseen footsteps approached. The atmosphere grew tense as the camera followed a girl running through dense bushes, her every movement deliberate and stealthy, the foliage parting and swaying naturally with her passing.

The visuals shifted again, this time to a forest of massive trees towering overhead like ancient guardians. Rain poured heavily, droplets collecting on leaves before falling to create realistic puddles below. The rumble of thunder echoed through surround sound, making Sera jump slightly in her chair. The scene showed a lone figure taking cover under a tree, scanning the area through a window in TPP (third-person perspective), their breath fogging in the cold air.

The next sequence showcased players crouching and moving silently through enemy territory, their gear jingling softly with each step, the tension palpable as a heartbeat sound effect grew louder. Suddenly, chaos erupted. Gunfire echoed as one player opened fire, the muzzle flashes illuminating the screen and casting dynamic shadows across the environment. Another scene showed a sniper perched atop a church-like structure, lining up a shot from a high vantage point, the scope glass reflecting the landscape perfectly.

The camera zoomed into the sniper's scope just as an explosion shook the ground, sending debris flying in all directions with realistic physics. Then came the iconic sound of an AWM rifle—a loud, satisfying crack followed by the metallic click of the bolt being pulled, so realistic that several viewers commented they could almost smell the gunpowder.

The trailer ended on a lighter note, showing two nude players circling each other while wielding machetes, the early morning sun casting long shadows as they danced around each other. A dramatic tagline flashed across the screen in battle-worn lettering:

"Not just a game… This is Battle Royale."

As the trailer concluded, Sera leaned back in her chair, visibly stunned, her mouth slightly open. "That... was incredible," she said, her voice almost a whisper. "I can't believe Max made this." She removed her headphones momentarily, as if needing to ground herself in reality.

Her chat erupted with excitement, messages coming so fast they blurred together:

"No way this is just a school project!" "He's going to blow everyone away if it can be played!" "This could seriously be the next big thing even if its just a concept!" "SERA YOU BETTER PLAY THIS RIGHT NOW!"

Sera shook her head in disbelief, then smiled broadly, her competitive spirit clearly awakened. "Alright, guys, I'm officially intrigued. No, scratch that—I'm blown away. Let's download this and see how it plays! If my little cousin has been hiding this kind of talent, he's going to have some serious explaining to do!"

She quickly began the download process, drumming her fingers impatiently on her desk. "While we wait, let me tell you a bit about Max. He's always been the quiet one in the family, always tinkering with something. I knew he was smart, but this..." she gestured at the screen, "this is next level."

Max, watching everything unfold from his computer, couldn't suppress his grin as he watched his cousin's genuine reaction. His hard work—the late nights, the secret development, the risks he'd taken to acquire the technology needed—was paying off. His cousin's reaction—and the audience's overwhelming enthusiasm—was everything he had hoped for.

As the download bar on Sera's screen approached completion, Max leaned forward in anticipation. The real test was about to begin, and the gaming world would never be the same.

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